Thursday, March 31, 2011

Words

There was a time
A long, long time ago
When people were fine
They had respect for each other
They believed in each other
They had faith too

But look at us now
Here we are
So divided
So far apart
So distrustful
So distasteful
Of each other

Whatever happened to the good ol' days?
Can you imagine that slice of time?
Where we all lived in harmony
Where we all shared good times
As one
Like a family
Ohana!

Why not now?
Where have our morals gone?


Hey man, sing me a song
When we were everyone
We were more than just a slice
Of Malaysian pie

A Simple Chat

Hello.

I'm so sorry to bother. I couldn't help but wonder why you were sitting there and crying alone.

I'm sorry, I forgot to introduce myself. I'm Calvyn. And it's alright if you don't want to shake my hand. I mean, we've only just met, right? Or have we met sometime ago?

You don't recall? Perhaps it's but a figment of my imagination then. Sorry.

Forgive me if I'm intruding, but I must ask: why are you crying?

My apologies. I know I shouldn't be asking, but seeing you in such a condition actually had me worried. Yes, I know it's hard to believe but I guess you can say I'm but one of a few of a dying breed of Samaritans out there.

Well, I don't know what's bothering you and I don't mind if you don't intend to tell me your reasons. Just keep them to yourself, alright?

Is it alright if I sit here? It is? Alright, I will, thank you.

The world is a cruel place to live in now. Everyday we are demanded to be at our best, no matter who we are or where we come from. During our childhood, our parents expect us to be at our very best behavior. In school, teachers want us to score the best possible grades in our capacity - though of course, they do want us to exceed our expectations. In the university, our lecturers hope we prepare the best report they'd ever seen. And at work, our employees want us to be the best in an unforgiving, competitive world.

It's so stressful.

Why does Life have to be so hard to us? There were times when I wondered if I'd ever find an answer - or answers - to this question. In the past, I would always be griping about how terrible my day was and all the terrible things that happened to me to anyone I knew - my friends, my family and even my fellow colleagues. Not only that, I'd inadvertently cause more trouble to myself rather than avoid it at all costs, and yet I was too blind to see beyond my initial judgments that everything was actually a mess.

I was resigned to the fact that I would always be in a state of delirium and despair. And I felt as if nothing in the world could save me from my misery.

But I guess... I guess I was wrong.

But take it easy, alright? It's not going to do you any good to cry. Well, of course it'll make you feel better. That I won't deny. Do you feel better? Well, good for you then. Sometimes we need to cry out our worries. But maybe it'd be better if you have someone to confide in. Such people are always of valuable help.

Don't sweat it out! The world is still yours for the taking. But it matters that you stay focused and stay strong despite all odds. And stay strong, you must, for your own good!

Everyone you know would definitely have high expectations on you, just like what I said earlier. And as much as we want to live up to such expectations, it's hard to accept that we can't always please everyone. It might seem easy for some to be able to balance out their work and play so neatly, while others would have a hard time just trying to focus on one of the two.

Me included. But I digress.

We can't make everyone happy. We can't expect to be in their winning list all the time. We're not born to be superhuman. In fact Lady Gaga sang it truthfully in her song "Born This Way" that we should 'rejoice, and love yourself today' because we were born this way. So all things considered, no matter what the others have to say we need to fuel ourselves with the faith to carry onwards fearlessly. Don't allow anyone else to make you feel insecure about yourself.

You are who you are. Can they take that away from you? Over their dead bodies!

Would you like a drink? I still have this 100 Plus can here I just bought. You can have it.

Nah, it's no big fuss. Just take it.

You don't have to repay me for that. Just take my advice to heart, and I'm sure you'll go far. You just have to believe, and it'll be alright in the end.

Now, I'd stumbled upon a video of a man named Nick Vuijcic on YouTube. Sorry, I don't really know how to pronounce his last name properly. Anyway, Nick here doesn't have any arms nor legs. The only thing that does come close to a leg is a little ingrown limb where his right leg is.

Many disabled people do come to terms with their condition. But not Nick. Oh, not Nick. He accepts his condition with good faith. And with lots of practise, he can easily do the things we can do all by himself. No need for anyone to lend a hand. Even when he's literally down on the ground, where it might seem impossible for someone like him to rise up, he proves that his condition can't stop him.

If Nick can carry the willpower to do so, why can't we? Why can't you?

Just remember now: no matter how tough the challenges ahead may be, just emulate Nick's strength to overcome even the greatest of challenges with enthusiasm and patience. Who knows, you'd be surprised to see how far you'll go in the near future.

So cheer up now. You have so many reasons to smile about. Keep smiling and keep shining. Do your best, and remember not to overwork yourself. You'll get closer to a brighter future.

Well, I have to leave now. I hope I helped out where I could.

Here's my number. If you need some advice or just someone to talk to feel free to call or text me, alright?

Cheers to you. And take care of yourself.

Saturday, March 26, 2011

The Fray's Syndicate

Halfway around the world 
Lies the one thing that you want 
Buried in the ground, hundreds of miles down 
First thing that arises in your mind while you awake 
Is bending you til you break 
Let me hold you now 

Baby close your eyes 
Don't open til the morning light 
Baby don't forget 
You haven't lost it all yet 

Don't know what your made of 
Til the one thing that you want 
To come in with the dawn and suddenly changes 
Monday, syndicate meets everyone the same 
But all we've lost to the flame 
Listen to me now 

Baby close your eyes 
Don't open til the morning light 
Don't ever forget 
We haven't lost it all yet 
All we know for sure 
Is all that we are fighting for 
Baby don't forget 
We haven't lost it all yet 

Someday when this is over 
We may still have no answer 
For now it's when I hold ya 
We are closer, we are closer 
We are closer, we are closer 

Baby close your eyes 
Don't open til the morning light 
Don't ever forget 
We haven't lost it all yet 
And all we know for sure 
Is all that we are fighting for 
Baby don't forget 
We haven't lost it all yet 

We are closer 
We are closer 
(We haven't lost it all yet) 
Now we are closer 
(We haven't lost it all yet)
We are closer 

Friday, March 25, 2011

Words

Turning, turning, the centre cannot hold

We have fallen too far
Down into an abyss
What has happened to Man?

Do we not have a choice
To live together in harmony?
Should we not
Tolerate each other?
Is there yet
Any hope for all of Man?

Welcome to wherever you are
This is your Life
You made it this far

And as we go on
We remember
All the times we had together
Be it in hardship
In sadness
In shame
In loneliness
In grief

Should we not
Be just like that?
Wouldn't our forefathers
Want us to enjoy such a Life?

It tires me to see
The current fate of the world
Ah, how I wish things would be better!

Thursday, March 24, 2011

Updates

So it's happened, eh?

The West decides to make Libya their newest target practise zone. Aircraft storm Libyan tanks and positions while Tomahawk cruise missiles rain death upon the hapless loyalist forces. Meanwhile, the nation's embattled leader has declared that the fight will be a long one, and that would only mean more bloodshed is on its way.

Honestly, everyone's to blame.

If the leader had decided to listen to the people and let them choose someone new to take his place, then the UN Security Council wouldn't have had to let the votes of implementing the no-fly zone decree be cast. Then surely there wouldn't be anyone dying or losing limbs or whatever.

Mankind has never stopped leaving a trail of destruction behind it. How many wars have been fought since the dawn of early civilization? How many lives have been lost? What were the results of the conflicts that we have waged against each other? Have they ever been a boon?

It despairs me to see that we only solve our problems through aggression. The more powerful you are, the higher you'll go. And the more people you can submit to your every whim and fancy.

Even Al Capone put it well in words: "[You get more with] a kind word and a gun than just a kind word alone."

How much longer do we have to prove that before we can repent?

Pretty soon, we might just have a Third World War in our hands, mark my words. If this keeps up we're all going to be extinct in no time.

Tuesday, March 22, 2011

Updates

Trying to memorize the lyrics to John Mayer's Gravity and Split Screen Sadness.

They seem pretty easy. But it ain't.

Never mind. Work to be done.

And PA to prepare for. Yikes!

Sunday, March 20, 2011

The Script's For The First Time

She's all laid up in bed with a broken heart
While I'm drinking jack all alone in my local bar
And we don't know how, how we got into this mad situation
Only doing things out of frustration
Trying to make it work but man these times are hard

She needs me now but I can't seem to find a time
I've got a new job now in the umemploymentline
And we don't know how, how we got into this mess
It's a god's test
Someone help us cause we're doing our best
Trying to make it work but man these times are hard

But we're gonna start by
Drinking old cheap bottles of wine
Sit talking up all night
Saying things we haven't for a while, a while, yeah
We're smiling but we're close to tears
Even after all these years
We just now got the feeling that we're meeting
For the first time

She's in line at the door with her head held high
While I just lost my job but didn't lose my flight
But we both know how, how we're gonna make it work
When it hurts
When you pick yourself up you get kicked in the dirt
Trying to make it work but man these times are hard

But we're gonna start by
Drinking old cheap bottles of wine
Sit talking up all night
Doin' things we haven't for a while, a while yeah
We're smiling but we're close to tears
Even after all these years
We just now got the feeling that we're meeting
For the first time

Yeah
Drinking old cheap bottles of wine
Sit talking up all night
Saying things we haven't for a while
We're smiling but we're close to tears
Even after all these years
We just now got the feeling that we're meeting
For the first time

Yeah, for the first time
Ohhh, for the first time
Yeah
For the first time
(We just now got the feeling that we're meeting
For the first time)

Oh these times are hard
Yeah they're making us crazy
Don't give up on me baby

Oh these times are hard
Yeah they're making us crazy
Don't give up on me baby

Oh these times are hard
Yeah they're making us crazy
Don't give up on me baby

Oh these times are hard
Yeah they're making us crazy
Don't give up on me baby

Meet Nick Vuijcic

Here's something I'd like to share with you:

Hope you enjoy it.

Saturday, March 19, 2011

Updates

The holidays are coming to an end already.

Sigh.

More work a-comin'. Darn.

Friday, March 18, 2011

Recommendations

Unlike my brother, a hardcore gamer who'd always know where to look for great games, I'm more of a casual player who would rather enjoy the game while I can up until I finish it. Here and there, I've been able to try out a few games as recommended by my brother or discovered in gaming magazines like PC Gamer, or maybe from online gaming communities like Gamespot and GameTrailers.

If you're new to gaming, or would like to broaden your horizons to new genres or titles, I have a list of games I can recommend trying.

TORCHLIGHT


Honestly, it's not hard to get addicted to this point-and-click fantasy RPG. Why? One: the loot you find is always rewarding, either to be used in your inventory or to be sold for cold, hard cash. Two: you have a pet that can eat various fish to turn it into a powerful ally for a certain amount of time, AND help you carry stuff as well. Three: enchanting and fishing are two activities you can get hooked to in no time, just to see the results.

Torchlight's world is just full of non-stop adventure. When you're not busy trying to complete the main quest, the side quests are always a fun detour that doesn't just help you level up, but also to find awesome stuff to use in the numerous dungeons you'll find yourself exploring. You'll never know when you might just find a sword that outdoes your current weapon by a large margin. And that's before you even start enchanting.

DAWN OF WAR II AND CHAOS RISING


A squad-based RTS set in the Warhammer 40K universe, DOW2 cuts out base-building and resource-gathering to bring players into an action-packed campaign where you lead your fellow Space Marines against the alien, the mutant and the heretic. In every mission, the battle brothers you choose and the equipment they carry will determine the outcome of the battle - so weighing the right choices is always crucial. And you never know what you might have to face once your men are planetside.

While the campaign is fun and engaging (especially with the morality system introduced in Chaos Rising) the multiplayer is another reason why people keep coming back again and again. Intense fights for control of the map and its resources always have even the hardiest of commanders breaking into sweat just so their positions don't fall to the enemies' hands. But when you finally achieve victory, victory is indeed a sweet reward.

FALLOUT: NEW VEGAS


Exploring the wild Mojave Wasteland is a treat. An unpredictable one, to be precise. Wherever you go, you'll never know what you'll find. Maybe you'll bump into wandering traders? Or encounter hostile wildlife like the feared Deathclaws? Or maybe be ambushed by roving raiders? Maybe you might even find a hidden stash of ammo and guns in a locked safe in a burned out house? Maybe even a secret entrance into the Brotherhood of Steel's hideout? It's always good to have your trigger finger ready just in case.

The world of New Vegas does make you feel like home, whether you're gambling in the Vegas Strip, walking through the streets of Freeside or mingling with the locals at Novac. Add a mix of unique and peculiar characters, an arid landscape to explore, lots of enemies to kill for XP, plus a mixed bag of interesting quests to do and you have quite a recipe for a great RPG.

COMMAND AND CONQUER: RED ALERT 3


Despite its expansion Uprising adding new and more devastating units to command, Red Alert 3 actually stands out further not just because it set a very over-the-top plot involving time travel and giant robots, but because of its impressive arsenal and the exciting multiplayer sessions. From trained dolphins and armored shock troopers (literally), to suicide robot dragonflies and vacuum bombs, the sheer craziness of the units featured makes combat pretty wild and fun to watch.

But is it really about how big your army is? With the Top Secret Protocols, each side has its own devious methods of cutting that formidable legion down to size in no time. Facing lots of tanks? Deploy the Soviet Magnetic Satellite. Discover a lot of enemies camping outside your base? Plant an Allied Time Bomb. Can't stand losing your units too quickly? Activate the Japanese Point Defense Drones. Whatever it is, there's bound to be lots of screams of anguish when you turn the tables on your friends in multiplayer.

AUDIOSURF


If you love music, you'll love Audiosurf. You're literally playing the song of your choice on a multi-colored track, matching blocks of the same color to get a high score which you can brag about online. Every song has its own challenge: if you're a rock 'n' roll fan, expect loads of downhill sliding; if you like slow and easy tunes, expect lots of climbing. The music you choose affects the track, and thus makes the challenge all the more interesting.

Despite the lack of multiplayer, the Double V allows two people to play on the same board. It's up to them if they wanna make a high score by themselves or go through the track as a team. There's endless replay value to this, especially if you have a large music library.

STARCRAFT II: WINGS OF LIBERTY


As a self-confessed sci-fi addict, Starcraft always left me with fond memories of the fight between the hardy Terrans, the sophisticated Protoss, and the vicious Zerg. When Starcraft II came out, I couldn't wait to get my hands into it. And I was blown away when I finally played it. Blizzard really outdid itself this time - with a wide range of characters both old and new, an intense and suspenseful storyline, and exciting missions to try out. Yes, the missions did add flavor to how RTSes should be. From a survival-search-and-destroy styled mission, to a stealthy infiltration operation, and even all-out invasions, there's something for everyone.

Sadly I didn't have the chance to fight it out against the AI or my friends in multiplayer games, but with the increasing number of people who duke it out over Battle.Net, especially in Korea (where Starcraft became a national pasttime), there's no doubt Starcraft II has proven to be a phenomenon worldwide.

BORDERLANDS


The world of Pandora easily gets you into the mood to kick ass. Full of hostile wildlife, angry bandits, evil corporate troopers and now robots gone bad, Borderlands is an RPG made specially for FPS fans. Sure, there are RPG elements like XP and skills to invest points in. But the highlight of the game is seeking out huge red or white crates all over the landscape that contain guns, guns and guns. Whenever you find one, expect to find a gun or two. And it might just be better than yours. Pretty soon you might just find your backpack filled to the max with cool guns and equipment, and you won't know which ones to drop!

If playing it alone isn't your style, have three friends join in the game. The difficulty ramps up with the addition of your buddies, but that makes it all the more fun to play. Why? Badder enemies means better loot. And loot is what you want. All you need is lots of brawn and the determination to wipe all baddies' faces into the dirt. Oh, also the balls to face Crawmerax.

SAM & MAX: SEASON ONE


Point-and-click adventures might not appeal to many, but Sam and Max easily outdo most games of the genre. As the freelance policemen you have to take on six unique cases to crack the mystery the entire season brings. And every case is full of crazy anecdotes, laugh-out-loud jokes, the occassional pun and a few running gags - all of which will tickle your funny bone down to the core.

While Sam is the reserved of the duo, Max is all out with his love for all things violent and loads of other funny crap. If you're bored of the regular games you're playing, Sam & Max is the perfect distraction for its over the top humor and its deliciously difficult puzzles. And you'll surely be wanting for more. (Which Season Two will provide in bucketloads)

BRAID


A very finely made adventure game which involves the use of time travel to solve its fiendishly difficult puzzles. Indeed, this indie game was missed out by many people, but once you start playing it's hard not to stop. Putting together a poignant tale of regret, forgiving and change as well as a series of brain teasing puzzles to solve, Braid really puts the 'beautiful' into puzzle games. Its use of watercolor paintings for its environments and characters also make it a very artistic game.

Whoever thought of making a game as good as this really deserves credit for the amount of work needed to pull it off. Indeed, as quoted in PCG, "time travel movies are a shoddy knock-off version of this"!

MASS EFFECT 2


Another wonderfully done RPG developed by BioWare, ME2 has everything many RPGs don't: a well-paced plotline, well-written character development, the design of a thriving galaxy littered with many different planets, and missions that just suck you into the lore of the Mass Effect universe. Assembling a team of ragtag warriors and then watching as they finally put it all together to save the galaxy proved to be the greatest experience of the entire game, and you felt proud that you were the one who formed them into an unstoppable force.

The story only reinforces the fact that you as Commander Shepard are the only one who can stop the menace that is looming over the galaxy. As you go on completing quests you're actually leaving behind a great legacy of the man who killed Sovereign that will be carried forward into ME3 when it is released. Time to kick some Collector ass!

MACHINARIUM


Another point-and-click adventure, this wonderful game tells the tale of a little robot who must return home and his actions which ultimately change the lives of the people he meets. Though not designed by the people who did Braid, the game nonetheless carries a very beautiful atmosphere into the world of Machinarium; using watercolor backgrounds and setpieces to bring out the color and the vibrancy of the world.

Though it doesn't involve any time mainpulation, Machinarium requires a lot of creative thinking into solving its puzzles. They're not exactly difficult, but they're also not easy to solve if you don't think out of the box. As much as it really shines as a well-done and intriguing adventure, I'm actually surprised this didn't feature in PCG's Top 100 PC games.

Thursday, March 17, 2011

Updates

Currently at a posh Chinese-styled restaurant in De Garden with sis Sandra and Daniel. Just having a drink and crapping about lots of weird stuff, while I search here and there on the Web for stuff for my PA presentations.

It's hard to believe that this place -Wong Kok - actually offers super-sized servings and all. I'm like, "WTF?" when I saw the unusually large cup of Chinese tea I ordered. Wow, I'll say.

Catch up with you readers later.

Monday, March 14, 2011

A Draft Of Sorts: The Prequel to Terminator Retribution

Doing a little sci-fi writing again. This time I'm doing bits and pieces of a Terminator-based story, set several years after Terminator Salvation. Do comment on my work. Thanks. =)

PROLOGUE

Captain Matthew Deckard cursed the blasted machines as he reloaded his rifle behind a wall, laser beams flying non-stop over his head. Slamming the fresh magazine home, he cocked his weapon and offered a small prayer to God in his heart. The one thing he doesn't want to happen would be his men bringing him back to HQ in a body bag.

He stood out from cover and fired a burst of 5.56 bullets into the nearest T-800's head. The ominous cyborg skeleton stopped firing its T-65C Laser Rifle, its head rearing to face the Captain, red eyes burning bright in the night. Matthew's bullets pinged off its head harmlessly, and the T-800 brought its weapon to bear. But a split second before it could do so, the Captain armed his underslung grenade launcher and fired it at the hulking exoskeleton.

The 20mm grenade detonated with a loud thud, lifting the T-800 off its feet and crashed down in a pile of debris behind it. Matthew seized this chance and vaulted over the wall, dodging laser blasts that seemed to be directed at him, and ran over to the fallen machine. He saw it pulling itself up, trying to get its bearings, and without a moment to waste he loaded another grenade into his launcher and fired it almost immediately at the Terminator's face.

Another explosion, and the T-800 smashed into the pile of junk again. The Captain slid over to the machine, an unpinned frag grenade in his hand, and placed it on the T-800's neck. He made a quick leap away from the thing, seconds before the grenade blew up and blew its head into millions of pieces. Metal pieces flew all over the place, some of it raining down on him. He cursed again, but he cursed out of the joy he got from blowing that motherfucker up.

He quickly unloaded his current clip, just as another T-800 smashed through the concrete block in front of him. As it saw Matthew lying prone on the ground, it raised its ominous weapon at the Captain. This time Matthew cursed his bad luck.

Just as the machine was about to press the trigger, an RPG slammed into its head and detonated violently, forcing him to cover his head as metal fragments scattered all over the immediate area. As the smoke cleared, he saw the T-800 was missing its head - split wires sparking from the stump of its neck. Slowly it collapsed to the ground with a noisy smash, the gun falling out from its hand. The Captain cursed again and thanked God he was still alive. Damn, it felt good to stay alive.

The sounds of battle were beginning to die down. He heard a few more explosions, before he heard footsteps approaching, and in a couple of moments Private Sergei appeared before him, a smoking RPG launcher in his grip. The soldier was grinning from ear to ear.

"Guess you owe me a beer, sir," he said unapologetically.

Matthew returned the smile and shook his head. "That I do, Private," he replied, giving the trooper a light punch in the shoulder.

His earpiece began to crackle. Looks like someone was trying to reach him. The damn static was making it hard to hear who it was. He adjusted the frequency here and there before he finally got the reception.

"....hew, come in Captain," he heard the gruff voice in his ear. No doubt it was Lieutenant Kade informing him the other bots have been dealt with.

"This is Captain Matthew," he said into the mouthpiece, as he stood up and loaded a new clip into his weapon. The Private holstered his launcher behind him and took up his Uzi hanging from his belt. "Report."

"All hostiles neutralized, sir," the Lieutenant replied curtly. "Area is secured."

He nodded to himself. "Good," he replied, surveying the scene around him.

It was a mess. Everywhere around him was nothing but debris. The blackened shells of cars all around, pieces of rubble lying on the ground, dirt all over - sometimes he wondered what exactly he was fighting for when there's nothing left to be claimed. The machines were to blame for all this.

But then again...

"And we have some unexpected company, sir," the Lieutenant's voice crackled through the earpiece.

Matthew raised an eyebrow. Could it be more bad news? He sure hoped not.

"What, Collective?" he asked.

There was a moment of silence over the comms. Then, "Resistance, sir."

This was surprising. Apart from Unit 13, there weren't any other Resistance forces defending the area. Could they be runners? Well, if they were then that would be good news. They'd probably have some intel or some shit to give.

"Alright, I'm coming over," he answered.

"We're over at Road 7, sir," came the Lieutenant's reply before he logged off.

He gripped his weapon tightly before he signalled Sergei to move on. They made a quick jog through the battlefield, passing by a few T-800 corpses here and there. Matthew noted how many of them had their heads blown clean off, thanks to the generous use of high explosive weapons. All of which, of course, were extensively modified to give the necessary kick to knock their armored heads off their torsos.

The T-800s were mean sons-of-bitches, and Skynet knew what it was doing when it chose this specific model to be the mainstay of its armies. They were fucking hard to kill no thanks to the implementation of a tough composite alloy Skynet had developed, plus the fact they possessed the strength to bash through almost any substance with their bare hands. And add to the fact they used highly accurate laser rifles to nail any unlucky bloke who happens to be in their optics.

But thankfully, the T-800s are not invincible as they were believed to be.

As they cam closer to Road 7, Matthew suddenly saw the three dead Resistance troopers over by some sandbags. He ordered Sergei to stop moving before he walked over to the fallen men, the Private following close behind, eyes trained on the surroundings in case of an Aerostat. The Captain knelt down before one of the dead men, and gingerly took the man's dog tag in his right hand. He looked closely at it and the name inscribed on the tag: Devlan Anders.

Matthew sighed. Devlan was his squad's lean mean fighting machine. He'd always have his SAW prepped and ready just in case an encounter would happen. And whenever he was in the fight, he'd never fail to make a clear point that the humans aren't just walking meat. And now here he lay.

Still, him and his buddies must have gone down in a good fight. Matthew scrathced his nose for awhile, thinking of how Devlan must have felt moments before he died. Well, he wouldn't know.

Sergei was silently offering a prayer to God for the three, while Matthew collected the dog tags from the other two. Carran Lee and Michael Richmond.

God, how many more people have to die before they can get back to the life they once knew? When will Skynet finally admit defeat? The Captain wonders if he'll ever find the answers to those questions.

They set off after retrieving the dog tags, and in a minute or two they finally met up with the rest of the squad. Lieutenant Kade was speaking with one of the medics before he spotted the Captain approach. He quickly made his way to his CO and saluted.

"How many wounded, Kade?"

He shrugged. "Just Daniel," he nonchalantly replied, as they walked along to the temporary triage centre Kade's men had set up. "Grazed in the leg, but he'll be fine."

Matthew nodded. He noticed two men to his left, smoking cigs while they sat close to a campfire, and realized they weren't part of his squad.

Kade noticed the Captain look at the troopers. "They're not part of us," he responded. "Come from Unit 18 up north, they said."

He frowned upon hearing that. What are troopers all the way from San Francisco doing here in Los Angeles? He might have to question them later.

"How many of them?" he decided to ask.

"Nineteen of them. One's dying."

"I see." A dying man is always a grim situation. "No chance we can save him?"

Kade shook his head sadly. "Doc Carlos did what he could," he said, eyes low.

They reached Carlos Maguire, the squad physician, who was already packing up his gear with the help of his orderlies and one of Kade's men. He saw the Captain and gave a partial salute, still focused on the task at hand.

"How is he?" the Captain asked the doctor. Carlos looked up at Matthew for awhile, and then sighed.

"He's gone," came his reply, lined with disappointment.

"You did your best, doc," Matthew reassured him, patting the medic on the back. Carlos smiled sadly and nodded.

"He's over there, being watched over by his friend," Carlos added, pointing to the makeshift ward behind him with his thumb. Matthew thanked him and walked to the ward, Kade following behind. He pushed the tent flaps aside and stepped in, greeted with the smell of medicine and blood. On the foldable bed lay the soldier, now dead, while his friend sat on a stool next to him, silently gazing at the corpse like a statue.

Matthew coughed lightly, and it woke the visitor from his reverie. He stood up in surprise, before he realized he was in the company of a Captain.

"Sir," he managed to say, before he made a prompt salute.

Matthew nodded. "At ease," he told the man, eyeing him closely. For some reason, this young fella had a very familiar looking face. Like he'd seen this guy before, maybe even met him.

"Have we met before?" he decided to venture.

The soldier looked at him a little quizzically. "I-I'm sorry?" he responded with a confused look.

Matthew shook his head. "Never mind the question."

The soldier went "Oh" and nodded. There was a moment of silence.

Matthew looked at the dead man for a brief moment. "You know him?" he asked.

The soldier looked back at his dead comrade. "Not quite, sir," he replied, a little shakily. "But he saved my life."

"I'm sorry to hear that, son."

The young man sighed, looking down on the floor. "I don't understand why he did that for."

"It's only fitting that every man fights for each other's safety," Matthew replied as he walked over to the bed, his eyes still on the newcomer. "Instincts tell us it's only right that we protect one another from harm, even if it means putting our life on the line."

The soldier shook his head. "I've made lots of risks for other people, but it always seems like... they are the ones who fall. Not me."

Matthew could tell this was a very demoralized man. He couldn't really do much to help him, though. What he needs is an expert on these things. Maybe that would help him.

"Which unit are you from, son?" he decided to ask, changing the topic.

"Unit 4, sir," came his reply.

Matthew stopped pacing when he heard the name. Unit 4? That can't be right, he thought. All that remains of Unit 4 has been evenly assimilated into the other Resistance Units in North America. Much of it was annihilated in the failed assault on Skynet's Detroit Foundries. And it was from that course of action that the Collective was formed and split from the Resistance.

He felt something was amiss. He probably knew Kade realized that as well.

"Unit 4 is long gone, soldier," Matthew said to the man, his hand very slowly reaching towards his holstered pistol. "They were destroyed utterly, and the survivors were transfered to other units in the region."

The young man nodded. "I know that, sir," he replied, not at all surprised. "My father was leading the unit, and he was the one to blame. The one who actually killed the unit. The one who split the Resistance apart."

Here he sighed solemnly. "The blood of thousands of men, either dead, wounded or emotionally scarred, was on his hands." He raised his own hands and gazed at them. "But," he then added, with a tone of sadness, "why must I shoulder his failures as well?"

Mathew couldn't tell if his ears were playing tricks. But could it be...?

"What's your name, son?" he asked, almost in a whisper.

The soldier's hands dropped onto his knees. He then looked up and into the Captain's eyes. It was only then Matthew saw the resemblance.

"My name is John Connor, sir."

Sunday, March 13, 2011

Updates

PA presentations, Maths work, Chemi assignments, IT tasks - work work work.

Current mood: worked up.

Oh well. Right now I'm having a nice pizza meal with the family. As in, me, my mum and my grandma.

Unfortunately my mum had some rice earlier on, so in the end I'm the one who has to demolish the rest of the food.

Here goes nothing.

Plans, plans, plans. Study group to start. More work to tackle.

It's gonna be one heck of a week.

Saturday, March 12, 2011

Updates

The heavy rain that pours over Ipoh as I type this makes me think of the situation over in Japan.

Is it raining over there? How are the people coping with life there now that they don't have a roof over their heads? Do they have enough food and clothing? Is the Japanese government doing something about it?

I watched from the car as rain water flowed down the road to Jusco from Hospital Fatimah, sweeping away leaves and random trash. It made me remember how the waves crashed through the streets of several cities and swept debris, cars, houses and the like.

All the carnage and devastation. Dear God, I hope they will get through.

Pray for their wellbeing.

Friday, March 11, 2011

Updates

Japan was just hit by a magnitude 8.9 earthquake that caused a tsunami which devastated many coastal cities.

It's terrible news

Here's a link to news regarding the disaster: http://www.royalgazette.com/article/20110311/NEWS/703119901

Let's all pray for the people of Japan.

Five For Fighting's Chances

Chances are when said and done
Who'll be the lucky ones who make it all the way?
Though you say I could be your answer
Nothing lasts forever no matter how it feels today

Chances are we'll find a new equation
Chances roll away from me
Chances are all they hope to be

Don't get me wrong I'd never say never
'Cause though love can change the weather
No act of God can pull me away from you

I'm just a realistic man, a bottle filled with shells and sand
Afraid to love beyond what I can lose when it comes to you
And though I see us through, yeah

Chances are we'll find two destinations
Chances roll away from me
Still chances are more than expectations
The possibilities over me

It's a fight with two to one, lay your money on the sun
Until you crash what have you done? Is there a better bet than love?
What you are is what you breathe, you gotta cry before you sing

Chances, chances
Chances lost are hope's torn up pages
Maybe this time

Chances are we'll be the combination
Chances come and carry me
Chances are waiting to be taken, and I can see

Chances are the fascinations
Chances won't escape from me
Chances are only what we make them and all I need 

Thursday, March 10, 2011

The Dream

The first thing that came into Verne's mind was "Am I in?"

He blinked. He looked around. He was standing in a verdant field of grass. Fine, soft grass that you usually see in the movies. But then again most planets have that kind of grass. Mother Nature has her ways sometimes.

Anyway, he stood in that grass field while he wondered where he was. He took a deep breath, and got a whiff of the fresh country air. And the fresh scent of the grass. He looked up at the sky and saw how sunny it was. Thankfully there was sufficient cloud cover, which meant it wouldn't be too hot.

He took his first few steps before he realized he was barefoot. He looked down at his feet and frowned. Where had his shoes gone to? They might not be anything special, but they were his shoes.

Yes, he thought to himself, I am in.

He continued walking on before he saw a tree. He had no idea where the tree came from. It just stood there by itself in the middle of a grass field, its leaves flapping in the slight breeze. He walked up to it, stopping only a few feet away from it. He stroked its bark lightly with his left hand, feeling the tough, gnarled wood on his fingers and palm. He took a quick sniff at the bark, and could tell from its mint-like scent that it was a pine from the Dvordanian species. Such species of pine always had a very nice minty smell to them.

So... this could be Dvordania. But then again Dvordanian pines and other such variants of the species can also be found elsewhere. He frowned at the insight.

He looked around again, hoping to find some other hint to where he was. Then lo and behold he saw a signboard that, moments ago, didn't seem to be standing quite close to the tree.

He casually went to it, examining the words inscribed on it. Some of the words were faded, but he could still tell what it said. The sign said:

WELCOME TO RUANIS, CANARIS IV
Population: 300 000
Home to Beautiful Sights of the Ruanian Mounts
Enjoy your Stay!

Canaris IV. Thargorium System. Haladi Galaxy. Yorkshire Universe.

Verne frowned again and stroked his chin. There must be a mistake. Why is he here on this planet? It's known only as a pretty substandard holiday destination, plus the fact it's in a Universe that has little significance to even the Forces of Disorder ever since the collapse of the Hykhani Gate in the Gor'than Region.

So why here? What was he being led to?

He heard the sound of laughter, and it caught him by surprise. He reached for his holstered K&M 9mm, but then remembered he didn't have it with him at the moment. Only instincts kicking in.

He turned around, and there on his left there was a family. A father, his wife and two kids who were busy chasing a butterfly as it flew (in a seemingly panicked way) all around the parents. Verne noted that they were having a picnic. It seemed like fun.

The parents were smiling and laughing away at the antics of their kids. The kids were really enjoying themselves. The butterfly, if it could talk, would probably say how devilish they were and how they needed to learn manners. IF it could talk.

The family paid no heed to Verne's presence. It's obvious that they don't realize he's even there in the first place. It didn't bother him any bit.

In front of Verne was a river. It flowed pretty fast, but not as fast as others. Maybe it flowed from a lake somewhere nearby. He couldn't really think of any lakes on the planet at the moment, though.

There was something about the river, though. He noticed there was something strange about it. Was it the color of the water flowing? He raised an eyebrow. Then he took a few steps forward.

Yes there definitely was something about the water. However the shining sun didn't make it easy for him to see the difference. Verne decided to kneel and scoop some of the water, hoping to find something.

There was an odour in the air. It smelled a little like ozone. Thankfully it didn't stink that badly.

And then he looked back at his hands as they held some of the river water. The water was red.

It was blood.

A scream. Verne almost jumped. He looked up and saw the same family he was watching earlier on. It seemed the little girl screamed, and now she was running for her father. Both her parents looked agitated. Worried even. Where has their boy gone to?

The sky was getting darker. Was it now? Verne glanced to the heavens and saw thunder clouds looming. Very fast. Very, very fast in fact. He couldn't help but gulp.

Something was looming from the horizon. It looked like smoke. There was a tremor, and the girl began to cry. The young boy had returned to his parents, crying too. Verne wondered what was going on.

The sky was almost pitch black. Thunder boomed from somewhere as lightning began to flash. It also began to rain. There was another smell taking the place of ozone. God, it smelled horrible. Like it was the smell of a thousand rotting, bloated corpses piled on top of one another and left for the vultures to pick on.

There was something about the rain too. As it began to pour, Verne realized it was raining blood. He felt a little disgusted. Calm yourself, he told himself, you've faced things like these before haven't you? Yes he had. He should just-

The tremors became greater in magnitude. The family remained where they were, both children crying softly now. Both parents were hushing them in whispers. Verne was worried about what was next.

And moments later it happened.

The earth began to split. Without warning, a crack appeared on the surface and edged its way in a zig-zag. The crack split open in between the family, separating the father from the mother. The children began to cry again, the girl crying for dad and the boy for mother. Verne fell when the crack continued to burst open, sundering the ground only a few inches away from his feet.

The shock ran down his spine. It took him a while before he decided to pull himself up.

The storm raged on unabated. The rain of blood had stopped, Verne noted, but then it started raining fire. Raining fire? Before Verne could even register it, everything suddenly exploded in a bright flash. A flash of colors. Verne shut his eyes almost immediately and crouched down on the grass - if it was still grass.

And what followed were screams. Dear God, those screams would be burned in his head for all eternity. It was the small, unfortunate family - they were screaming. In pain. In agony. In fear. Their screams were echoing across the entire area. Their screams echoed in the deep corners of Verne's mind. Their screams almost seemed like they would never end.

The cries of the children especially were the worst. They would just cry and cry. But it didn't sound like they were upset. They were crying from the pain.

Verne risked a glance. He saw madness all around him. A rage of colors twisting and mixing in entropy, where the sky once was. Everywhere around him everything was distorted. Twisted in malice, in sadism, in evil. Twisted by the Warp.

Around him the screams went on. Verne shut his ears with both his hands and screamed as well. But he was screaming for everything to stop.

He risked another glance. In front of him, where the family had stood, were instead four daemons. Daemons? They had to be daemons; everything around here was in the tainted grip of the Empyrean. God, had they seen him? If they did he'd be in trouble.

The screams had somehow turned into laughter. Bone-chilling laughter. Sadistic laughter. Laughter that seemed to eat at your soul, consuming it utterly. It was all too much to take. He had to get out. Get out, get out, get out...

Another tremor, and the ground in front of the daemons exploded. Dirt, mud and sand scattered far and wide. The ground started caving in, forcing the daemons to back off quickly or else fall to their doom.

There was a loud groan. Verne thought it was the ground as it gave way to the quakes. Then a hand appeared from the depths of the sinkhole. A giant hand.

Moments later, a grotesque face appeared from the ground. Grotesque couldn't even fit the description of what he saw. But Verne just couldn't take it and puked the contents of his stomach out onto the ground. It felt as though he was retching for a full minute.

The monster hauled itself out of the sinkhole. The four lesser daemons began to laugh - that very same spine-chilling laugh - and dance around their master or whatever it was. It chuckled at the sight of its minions showing their servitude to him.

And God, he smelled worse than a pile of rotting bodies. He smelled like... like... Verne began to retch again as the horrific stench began to seep into his nostrils and pollute his airways. He honstly felt like dying right there, had he not steeled himself much earlier in anticipation for something like this.

But nevertheless, it was still too much for him to handle.

It took him awhile before he realized the monstrosity was looking at him. Right at him.

Verne didn't take any chances. He began to bound away as fast as he could. He could hear its minions cackling as they gave chase after him. He started to pray, pray that he would come out of this alive, pray that everything will be-

* * *

Verne woke up with a start, and realized microseconds later that he was drenched. He looked up above him and saw Major Jude Revenian. He looked around worriedly before he realized he was in the Major's room, and he breathed a sigh of relief.

He saw the Major was carrying a bucket. And standing next to the Major was Colonel Tyrone Jermanis of DRONOS' 81st Legion, 12th Company. The both of them were looking worried.

He coughed. "How long was I out?" he asked the Major, rubbing his eyes.

Jude shrugged. "Twelve minutes, approximately," he replied.

Verne nodded and slowly stood up from the makeshift bed they prepared for him on the floor. Tyrone quickly stepped forward to offer a hand, but Verne held up his own hand first, asking him to wait.

Behind the Colonel, Dr Hanson LeChaye was doing some scans. After about a minute or two, he nodded to himself and turned to face the other three.

"He's clean, gentlemen," the scientist announces smilingly. "Zero percent Warp residue in his mind."

"Thank you, Doctor," the Major promptly answered, before offering his hand to help Verne.

"I'm fine, Jude. I can walk by myself."

"Even after what you saw there?"

Verne stopped and looked at his friend. It was pretty damn obvious that Jude was agitated, but of all the others he knows that what Verne is doing is necessary in any case. Risks are a part of the whole plan.

"Jesus, Verne," the Major added, a tinge of disapproval in his tone, "if it wasn't for the fact you were convulsing and puking all over the floor, I'd not have dunked you."

Verne noted the mess he made not far from his makeshift bed and frowned.

"It's all part of the risks," Verne calmly replied, pouring himself a shot of Jude's Tellavirum whiskey. "You of all people should know that."

The Colonel stepped forward with a look of uncertainty. "What did you see this time?" he asked the psychic.

Verne drank the whiskey deeply. Setting his glass down, he responds: "A world called Canaris IV. It's in the Thargorium System, Haladi Galaxy, Yorkshire Universe."

The Major raised a quizzical eyebrow. "And?"

Verne kept staring at his glass. Everything he saw, everything he's heard... it still chills him.

"Chaos will pour forth when it begins to rain fire and when pestillence spreads near and far. The daemon is at work here, aided by its armies of heretics."

The Colonel was really looking displeased now. "This cannot be allowed to happen," he said after a moment of silence. "Despite the fact Canaris IV is a relatively unimportant location, it is still very close to Order's territories as well as the borders into the Outer Fringes."

The Major nodded, mostly to himself. "I'll ring up High Command and tell them what we're up against. Hopefully we'll have a couple of psychic knights to help out."

Before the Major got to leaving, Verne turned around to face him.

"Have them send us a contingent of Grey Knights as well, if possible" he told Jude.

Jude stopped dead in his tracks and faced Verne, a bewildered look clearly written on his face.

Verne sighed. "The bad news is whichever damned force is coming over to Canaris IV, they're summoning a Greater Daemon of Nurgle. The worse news is, they're summoning Ghovorraash the Pestilent."

* * *

'I am the instrument of Father Nurgle's will
I spread the joys of the Rot
I enlighten these mortals in my pestillence
I show them what it truly is to be clean
I teach them how to purify the unclean


Fear me ye mortals
I am Ghovorraash
Devourer of Impure Hearts
Scourge Host of the Pestillent
Poisoner of True Minds
Let this be fair warning
For I shalt not be kind to ye


Feast I shall
Until all of the Universe becomes Nurgle's own.'

Saturday, March 5, 2011

Updates

Damn virus forced me to format my entire drive. Unfortunately, some documents I had were not backed up and all of them are lost.

Crap.

Well, it's back to the drawing board. At least they were mostly non-academic documents.

So far, Life hasn't been all too kind. First, had a literal exam fever on the first day of the Penilaian 1. Then, lost my voice. Man, things suck at this time. But then again, Fate hasn't been so unfair: made a new friend in the form of Ramin Krose. (Dude, if you're reading this please tell me I spelled your name right!) The German who hails from Cologne finally made his debut in school and in the class - with, of course, everyone's eyes drawn to him.

It eeriely reminded me of what I went through in the early days of Lower Six. But let's not digress.

It's probably because everyone was anxious to see how he looks like, and that he is an exchange student. We don't get any back in the old days, except with our seniors in the previous years. The girls especially were all whispering to one another about him, their excitement barely contained. It's amusing to see how everyone reacted to him. But pretty soon all of that will wear out and things will return to normal.

It also made me think of how different the West and the East are, as what many people - both old and new - have been saying. More on this another day.

And everyone I meet always asks: "How was he?" Sigh, c'mon dear friends, why not take the time to get to know him better? Even he put it very well: some people just ask a brief description of him and then just leave him as is, uninterested. It's pretty stupid I think.

Well, I do hope he will settle down into the Michaelian lifestyle soon enough.

Cheers for now.

Penguins!

Followers